da gibts ne interessante Umfrage ... Mythic überleg in den USA nen Classic-Server aufzusetzen genaueres is auf der Seite nachzulesen ^^ Englischkenntnisse vorausgesetzt
mich würd das ganze schon mal interessieren wie da früher rumgegimpt wurde *gg*
<p><blockquote><font size="1" face="Verdana, Arial">Quote:</font><hr>^^[Teno]^^ schrieb am 21.05.2008 14:08 Uhr: es wird niemals ein DaoC-oldschool geben. Immerhin ändern sich die Menschen. (man selbst und die Mitspieler)
Ergo kein visur port nach emain mit "suche grp" Geschreie und ner Horde gimps die dich gimp angreifen ;D <hr></blockquote></p>
This server type is intended to be untangled from the many free and retail expansion packs that have been introduced over the years, which have significantly altered the original design of the game. Beyond the changes highlighted in the poll itself (no buff bots, no Master Levels, etc.), we are also taking the following measures ONLY on this new ‘Origins’ server:
- Equalizing the number of classes in each realm to 11. This will require that one class in Albion be merged with other classes and/or removed altogether, and that one additional class be granted to Midgard. Keeping balance in mind, and bearing in mind that we are still closely examining this aspect of Origins (which means this may be subject to change), here is what we are considering:
o Removal of the Theurgist class from Albion. This very unique ‘pet spam’ class has historically been one of the most difficult to balance. Removal of this class will allow us to better balance the realms against each other, as opposed to attempting to balance specific classes against other realms or realms against specific classes. Note that we are looking at ‘key’ abilities this class offers (other than the pets) in order to transfer unique abilities to other characters in the realm.
o Addition of the Valkyrie class to Midgard. The Valkyrie class, introduced with Catacombs, provides a unique flavor to Midgard without introducing increased challenges to balance. As it is now, it would be considered a powerful class for this server type, but please keep in mind that we are also retuning balance of all three realms across the board (more on this later). With its melee and mending skills, we believe the Valkyrie will round out Midgard’s abilities fairly well by adding a third healer with heavy melee damage potential to the realm. This will balance the healing capacity between all three realms, whereas before Midgard had only two healing classes and the other two realms each had three. Furthermore, this class will complement Midgard’s strong melee capabilities. In hindsight, this would have been a good class to release when we launched the game in 2001. This is why it was chosen.
- Adding new strategic elements to RvR to include additional RvR objectives. Along with the return of the original Frontiers lands, we will be introducing new gameplay objectives for all players level 20 and above. This means that a level 20 player can enter the Frontiers in order to help his or her realm achieve victory. Here are some of the highlights to this element of RvR:
o No battlegrounds. The focus of this server will be on world RvR. By encouraging players of all levels to participate in RvR, and providing rewards and a stake in the outcome for doing so, we will be able to introduce lesser experienced players to RvR much more effectively. However, we have learned a few things about this type of gameplay over the years and we will add some components to the game based on what we have learned, such as:
§ Grief Protection. Because we are focusing on world RvR, we want to give players who are at least level 20 the opportunity to participate in World RvR events without fear of complete annihilation by players who are significantly higher in level. We are still working through the details of this system, but our goal is to prevent players who are the equivalent of a red or purple con from attacking lower level players unless the lower level player initiates combat first. We are also examining ways to protect lower level RvR objectives and hunting grounds from being ‘griefed’ by higher level enemies.
o New strategic ‘hotspots’. Along with the original keep and relic structures, this server will also provide capturable camps, small towers, and outposts to players who wish to gain access to unique NPCs with unique items and/or quests. Hotspots will be level-range-based in order to encourage players of the appropriate level to capture the hotspots with items and quests they can use. We are also considering adding a village or two to each Realm’s RvR region, as additional objectives for higher level players, which also offer unique items and quests.
o Modified monster camps to accommodate participation and leveling by lower level players.
F.A.Q. (Frequently Asked Questions):
Will archery be reverted to the old system?
No, archery will not be reverted to the old system. This would require technical hurdles we are not prepared to overcome. Both archery systems have their inherent flaws, but I do believe that the newer system, aside from some quirks, is the better system.
Are you going to include Shrouded Isles on this server?
No, unfortunately, we are not launching Shrouded Isles on this server … just yet. We would certainly like to launch SI on this server, and so we are tossing around some ideas internally about what we can do with SI to make it even more compelling than the first round (SI being our best expansion ever). But because we’d like for this particular project to benefit all servers (not just Origins), it will take some time to work on.
Are you going to be doing something about crowd control?
Yes, we are looking at crowd control. Our goal is to set it up so that the longest mez spell in the game is no longer than 20 to 25 seconds. This is still in discussion, and we welcome feedback.
When is this server going to be launched?
Our schedule requires around four to five months of development. This means that since the server has been in development for two months already, we still have another two to three months before it’s ready for primetime. Right now, launch is slated for the August/September timeframe. However, this is also subject to change. Ideally, I want the server to receive at least one month of testing, but preferably six to eight weeks to allow us time to react to feedback and make changes or additions that will provide for the best play experience possible. This is also why your involvement as a Community is critical to us.
Will there be a /level 20 command?
The /level 20 command will be disabled for this server type.
Which races will be available?
All races with the exception of the Minotaur will be available. Here is a list of the races for each realm:
Albion: Briton, Avalonian, Saracen, Highlander, Inconnu, and Half Ogre. Hibernia: Celt, Elf, Lurikeen, Firbolg, Shar, and Sylvan. Midgard: Norseman, Dwarf, Kobold, Troll, Valkyn, and Frostalf.
What classes can I play?
This is still under discussion and we are considering each class type very carefully so that we can decide which to include in the new server type.
Will we be able to transfer our current characters to the new server?
No, you will need to start a new character.
Will Realm Abilities go back to the way they were before New Frontiers?
The Realm Ability (RA) system will resemble the current form. The system will be modified and some of the Realm Abilities may be supplanted with some Old Frontier Realm Abilities.<hr></blockquote></p>
Ich werde es mir dann auch mal anschaun, wenn der Server life geht...
<p><blockquote><font size="1" face="Verdana, Arial">Quote:</font><hr>Merrik schrieb am 03.06.2008 22:49 Uhr: Ich spiel doch nich da wo keiner versteht was ich sage...
Hello, I am the Merrik, I am from Hannover, thats near Germany. Can I become buffs, please? da lachen se doch bestimmt alle
Neee.. ich spiel nur auf deutschen servern.<hr></blockquote></p>
1. Es wird wohl genug Deutschespieler geben, zu der Zeit wo du spielst sowieso.
2. Du polierst ein wenig dein Schulenglisch *gg*
3. Dank dem starken Euro ist es sehr, sehr günstig DaoC in USA zu spieln.
Resume: Ich werde es mir jedenfalls anschaun. Passt ja auch...1 Monat HDR-online, Juli dann 1 Monat EQ2 und August halt US-DaoC.
HDR-online und Eq2 sind ja auch echte schnäppchen, 20 Euro das Spiel inkl. 1 Monat spieln. Hat schon was [img]icon_razz.gif[/img] .
<p><blockquote><font size="1" face="Verdana, Arial">Quote:</font><hr>^^[Teno]^^ schrieb am 04.06.2008 14:32 Uhr: loslos Diana schick uns die verbliebenen nicht Midgarder weg!! <hr></blockquote></p>
Buh.... nu bin ich wieder die Buhfrau. Find ich nicht gut...kann doch auch nüx dafür dass DaoC die Spieler laufen gehn.
Du hast den **Bonus aus dem 4players thread [img]icon_razz.gif[/img] Du wirst niemals ne BuhFrau sein.
Ich mein ja nur, dass du die hartgesotteten Limors/albioner nicht zwingend überreden musst, wen sie schon Nö sagen Die werden dich zerfleischen Daniel!!! wtf?? Daniel from Hannover? I KILL YOU!
<p><blockquote><font size="1" face="Verdana, Arial">Quote:</font><hr>^^[Teno]^^ schrieb am 04.06.2008 16:23 Uhr: Die werden dich zerfleischen Daniel!!! wtf?? Daniel from Hannover? I KILL YOU! <hr></blockquote></p>
Villeicht isses tatsächlich mal ne Überlegung wert und eig is mein Englisch ja auch ganz gut
Ein voller server auf dem alle von Null anfange müssen, schon allein das macht genug Reiz aus.
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